Field recording · Own library

Fifty-three takes
for a handful of keepers.

A jet sounds enormous. A jet with four people talking under it sounds like four people talking. That gap is the whole job of a day like this one, and the reason a single usable flyby costs an afternoon.

The stereo rig on a tripod in a meadow, the Altenrhein airfield and the spectator line far behind it
The rig, and the crowd line kept where it belongs
Session
100 Jahre Altenrhein
Date
29 Aug 2026
Raw takes
53
Processed
138
Rigs
Shotgun + stereo pair
Format
192 kHz / 32 bit

Why go at all

Aircraft are in every sound library there is, and that is exactly the problem: the same half-dozen jets turn up in a thousand games. An airfield celebrating its hundredth year puts a military jet, a helicopter, a row of propeller aircraft and a zeppelin over one field in a single afternoon. No library has that afternoon in it.

Two rigs, two jobs

A shotgun microphone on a tripod points at whatever is flying and rejects most of what is not: it is the one that follows the aircraft across the sky. A stereo pair stays put and takes the whole field: the width, the distance, the way a pass travels from one side to the other. Everything here was captured at 192 kHz, 32 Bit float, which is the point: a flyby pitched down two octaves still has to hold together.

The actual difficulty

It is not the aircraft. It is everyone who came to watch them. A crowd, a commentator on a PA system, car doors, a dog. All of it lands in the same recording as the thing you came for, and none of it can be removed afterwards. So the work is physical: walk away from the people, put the field between you and the stand, point the microphone where the noise is not, and record the same kind of pass over and over until one of them arrives clean.

Fifty-three raw takes became 138 usable files. The ones with voices in them were kept too, labelled honestly, because a crowd at an airfield is a useful sound in its own right, just not the one that was being chased.

What the day produced.

Six of the 138, each one shortened for the web. The file name under each is the name it ships with. That is what UCS naming looks like in practice.

And what nearly ruined it.

Three recordings that show the obstacle rather than describe it. These are three separate takes, not one take treated three ways.

The day, in four frames.

  • The recorder and a pair of microphones clamped to the perimeter fence of the airfield, mountains behind
  • Four propeller aircraft in formation leaving smoke trails across the sky
  • An empty green field in the foreground with the airfield buildings and the crowd reduced to a line on the horizon
  • A Bell UH-1 helicopter standing on the apron in front of the hangars, rotor blade drooping

The rest of the year.

An air show is the loud exception. Most of the library is built on afternoons like these: a forest track, a stone trough with water running into it, a pond, a meadow. The recordings from them are on the home page and on the sound design page; these are the places they came from.

  • A recorder in a furry windshield resting on a moped seat in the middle of a forest track
  • A recorder set up in front of an old stone water trough with a thin jet of water running into it
  • A hand holding a recorder towards a pond, trees and a village on the far bank
  • A recorder in its windshield lying in long meadow grass, hills and a path behind it

Need a sound that nobody else has?

If your game needs a specific thing, a machine, a place, an animal, a door that only exists in one building, it can be recorded rather than licensed. Tell me what it is.