Start a project
Tell me about your game.
Two sentences and a link are enough to start. You get a personal reply with first thoughts on your audio: what I would do first, what I would leave alone, and whether I am the right person for it at all.
What makes a first reply useful
None of this is required. A link and a sentence will do. But the more of it I have, the more the first answer is about your game instead of general advice.
- What the player does most
- The loop: fighting, building, talking, shopkeeping. It decides almost everything about the sound.
- Something to look at
- A build, a demo link, a capture of the screen, even a prototype. Anything beats a description.
- Where you are
- Prototype, vertical slice, months from release. It changes what is worth doing now.
- When you need it
- A real date, even a rough one. If it does not fit, you will hear that immediately rather than late.
Not a project?
Some of what I do does not need a brief at all.